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Tails of War
Fall 2023
2D Concept Artist
Game Art
UI Design
WolverineSoft Studio – University of Michigan
Tails of War is a strategic turn-based tactics game where players command feline armies across three unique factions—Grassland (Asian-inspired), Desert (Mediterranean), and Tundra (European)—to conquer territory and outmaneuver enemies.
As a 2D artist on the team, I contributed to both character and prop concept development and UI asset creation. My work included designing armor sets, helmets, and weapons that reflected each faction’s cultural influence, as well as creating in-game UI elements like menus, buttons, and background assets to support gameplay clarity and visual consistency.




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